[Town/ Settlement] - Lilliput - Criticism and ideas welcome


#1

Hey all. I thought I’d post a new thread with an update in the right sub-forum this time.

As you may know, I’ve been working on a small town, ‘Lilliput’, and I’m slowly planning the layout and adding buildings here and there.
I’d love your guys input on the builds already there, and also the ones I’ll be building in my single player world before creating them on the server, so I’ll post progress pictures here in this thread, as well as changes to the town. Though, be warned: I’m kind of slow to build new things because (a) I’m lazy, and (b) I’m really lazy, so this whole project will undoubtedly take a while to finish. It’s also not my only focus on the server, since I’d like to work on new things too.

http://imgur.com/a/b8pvB#0 - Album of some shots around the town. (Even if you ask me where the sky textures came from, I couldn’t tell you. I don’t remember myself.)

If you have any suggestions or criticisms regarding the town, I’m all ears. I’ve never planned a town before, so its a difficult project for me, and I dove in head first like a chump.

I’ve been thinking about creating some kind of lore for Lilliput, maybe a reason as to why the roofs are all dilapidated even though the insides aren’t, like maybe roof bandits - and also what those large rock structures are there for. How come only white flowers like Azure Bluets and White Tulips grow in Lilliput? What do you think? If you were to ask me the reasons for this now, I’d say, “What are you, a cop?”

To Build:*
Town entrances/ gates*
The main square & market
Various shops:
[ul][Black-magic/ occult] Potion Shop
Armoury/ Gear Shop (?)*
Large rocks/ boulders
Bakery (?)
Blacksmith/ Forge[/ul]
Town Hall
Chapel
Spooky cave with a Nether Portal
Surrounding forests (?)
More rocks
Inn
More trees.
Mad Scientists Lair/House/Building

*i - Indicates uncertainty[/i]
*Underlined indicated things I definitely want to build
*Bold is bold.
*[color=#0080BF]Look at me I’m blue![/color]

I’ve been asking some generous people for their help here and there, so I’d like to extend a thanks to them, also. You know who you are. You nuts.

  • Ace.

#2

I see you’re going for a bit of a natural approach. I’ve got a hand-made forest in progress that may give you some inspiration for detailed areas. Just go to aljady’s mountainhome (near yours) and when you pass the dwarves go to your right.


#3

Maybe in the forest a little logging settlement?