Spawn Subway Loop is scrapped


#1

It just didn’t work reliably, and it was especially vulnerable to malfunction. I wish I could’ve made it work, but it just does not want to work.

Some parts of the lines will be torn down, and some will have the right-of-way passed down to other rail projects. Instead, I’m going to try building the similar thing within spawn chunks that keep the entities loaded all the time.

~Simon


#2

RIP Spawn Subway Loop


#3

Shame. What was wrong with it?


#4

The Loop was too ripped before it got ripe, so it got rip’d.


#5

The minecarts got stuck all the time after an hour of automation, and some minecarts went missing. It was really hard to make it work on its own, especially outside the loaded chunk areas.