Earlier this year, the server underwent a pretty major change during which we started a new map and moved to a different host. At the time, many players wanted to retain access to the old map because they still had projects on there. To accommodate this, we changed the server to have two separate maps, new and old. Unfortunately, having two separate maps effectively doubles the necessary server resources. Running two dynmaps along with Multiverse (the plugin we use for multiple worlds) is very resource intensive. Increasing frequency of server crashes, along with dwindling usage of the old map, has lead us to consider moving the old map to a separate server.
We’d like to continue to provide access to both maps, but the resources required for running both of them on the same server are outside of our budget. Moving the old map would free up resources on the main (new map) server, which would reduce lag and downtime, and increase available storage. The old map would likely be hosted on one of the admin’s (probably my) home server. The main downside to this vs a proper host is reduced up-time. If the power goes out at my house, the server’s going to be down until it comes back on. I think this is an acceptable trade-off for the increased performance on the main server.
Thoughts? Problems? Alternate solutions? Post them here please.