To keep us organized on the new spawn area, I made this thread.
Here is a rough idea of what the new spawn area will look like. Point of this thread is to discuss what to do with the new spawn!!
[color=#FF0000]RED[/color] are is the non-build area around spawn. Will be a park I think we agreed on. New Spawn Central Station (needs a better name heh) will be made under spawn.
[color=#00FFFF]NEON BLUE[/color] is where I propose to put the new official Spawn Farm.
We can put a nice beach north of spawn, and add buildings around the no-build area
ROADS/RAILS
Since our spawn is in a unique area, the roads are kind of tricky.
i outlined a draft of where the 4 Main Road/Rails (for simplicity i think having the rail and road along the same route for a bit) may go leading away from spawn:
[color=#FF00FF]WEST ROAD/RAIL[/color] Heads due west, following the coast, to hit the Mesa biome.
[color=#FF0040]EAST ROAD/RAIL[/color] Straight due east. Easiest road to plan/built
[color=#FFFF00]SOUTH ROAD/RAIL[/color] South Road/RailSplits in two from spawn, to go around the small inner sea/sawmp.
[color=#00FFFF]NORTH ROAD/RAIL[/color] Splits in two, follows the coast of the ocean in both directions until heading Northwards.
CANALS
New Boats FINALLY!!!
We got that swamp directly south of spawn, then wide open inner sea. We need to cut a canal or two through the swamp though, right now there is no water path. Below is an idea I had about that. the Light Blue part is water, red the canal walls. We can do what Bontrose does and uses directional buoys to guide players in the open water parts.
None of this is set in stone, let’s plan our new spawn and transport system together to make it awesome!!